Gallery documentation of Infinity V2 Playgrounds.
An interactive wall changes perspective
Casa Hoffmann describes Gabriel Pulecio’s Infinity V2 Playgrounds as an interactive sound-and-light installation. Changing patterns, colors and shapes on a wall unsettle the viewer’s sense of space and perspective. The entry explains the perceptual aim without identifying the interaction sensors, so a host should first establish how visitors influence the experience and how that response becomes legible.
Casa Hoffmann: Gabriel Pulecio ↗ · Reviewed 2026-10-11
What visitor actions change the work, and how will newcomers understand that relationship?
Big Art Partners planning prompt